Enchantments play a large role in gear needed for the Survival world. Custom Enchants are all new, and unique enchants you can apply to tools, and armor. These books cost XP ranging from 40, 80, 120, and 250 levels. Custom Enchantment books can be bought from the Enchanter at /spawn
or with the command /ce
in increments of 1, 3, and 10. More information on a specific enchant can be found through /enchant <enchantment name>
.
Aquatic
Gives permanent immunity to water.
Max Level: 1
Applicable to: Helmets
Viper
A chance of dealing poison.
Max Level: 3
Applicable to: Swords
Implants
Passively heals +1 health and restores +1 hunger every few seconds.
Max Level 2
Applicable to: Helmets
Glowing
Gives permanent night vision.
Max Level: 1
Applicable to: Helmets
Drunk
Slowness and slow swinging with a chance to get strength.
Max Level: 4
Applicable to: Helmets
Flame Guard
Gives permanent fire resistance.
Max Level: 1
Applicable to: Helmets, Chestplates, Leggings, Boots
Hardened
Armor takes less durability damage.
Max Level: 3
Applicable to: Helmets, Chestplates, Leggings, Boots
Snare
Chance to slow and fatigue enemies with projectiles.
Max Level: 4
Applicable to: Bows
Gears
Added speed when equipped.
Max Level: 3
Applicable to: Boots
Rage
For every combo you hit, you do 0.5 heart damage to your opponent. Up to 5 max combo hits.
Max Level: 5
Applicable to: Swords
Ice Aspect
A chance of causing slowness effects on your enemy.
Max Level: 3
Applicable to: Swords
Overload
Permanent increase in hearts.
Max Level: 3
Applicable to: Helmets, Chestplates, Leggings, Boots
Freeze
Chance to cause fatigue.
Max Level: 5
Applicable to: Chestplates
Alpha
A chance to spawn wolves to assist you and watch over you.
Max Level: 10
Applicable to: Helmets, Chestplates, Leggings, Boots
Anti Gravity
Super jump boost, gives ability to jump 3 extra blocks higher.
Max Level: 3
Applicable to: Boots
Blessed
A chance of removing debuffs.
Max Level: 4
Applicable to: Axes
Farcast
Chance to knockback melee attackers by a couple of blocks when they hit you. The lower your health, the higher the chance to protect.
Max Level: 5
Applicable to: Bows
Haste
Allows you to swing your tools faster.
Max Level: 3
Applicable to: Pickaxes, Shovels, Hoes
Experience
Bonus experience from mining.
Max Level: 5
Applicable to: Pickaxes, Shovels
Inquisitive
Increases EXP drops from mobs.
Max Level: 4
Applicable to: Swords
Combo
Chance to give a burst of haste.
Max Level: 3
Applicable to: Swords
Reforged
Protects weapons and tools durability. Items will take longer to break.
Max Level: 10
Applicable to: Swords, Shovels, Pickaxes, Shovels.
Trench
Mines a 3x3x3 area.
Max Level: 1
Applicable to: Pickaxes, Shovels, Axes
Telepathy
Automatically picks up blocks broken by tools.
Max Level: 1
Applicable to: Pickaxes, Shovels, Axes
Master Inquisitive
Massively increases EXP drops from mobs.
Requires Inquisitive IV enchant on item to apply.
Max Level: 3
Applicable to: Swords
Each Custom Enchantment book has a random Success and Destroy rate. These are the chances of the Enchant either applying to tool or armour you apply it to, or destroy the item. The higher the number the higher the rate of either success or destroying. If a Custom Enchant fails on an item, both the book and the item will be destroyed.
Success Dust can be dragged and dropped onto a Custom Enchantment book to increase the Success rate by the percentage of the Dust. This can be won from the Vote Rewards, Ancient Crates, and Legendary Crates, traded through /tinkerer
, or /kit MVP+
. Success Dust percentages can be anywhere from 1% to 100%.
The Blacksmith is another merchant that allows you to combine Custom Enchants together, or Success Dust. To access the Blacksmith you can use the command /blacksmith
or warping to it with /warp blacksmith
.
Once open, the GUI allows you to place 2 Custom Enchantment books with the same type and level to create a new book, but 1 level higher. The same applies to Success Dust, if you are trying to combine a 25% Dust and a 15% dust, you will get one 40% dust in return. All actions in the Blacksmith cost a certain amount of vanilla XP to complete, and can be checked by simply hovering over the red glass in the GUI.