In addition to the standard enchants available in vanilla minecraft, ManaCube offers a variety of custom enchants to enhance your gameplay. They may be bought from the Enchanter via /ce
at the cost of vanilla experience levels. The price varies depending on the desired enchantment tier.
Common books can be bought at the price of 5,000 XP, Uncommon at 50,000 XP and Rare at 200,000 XP. Upon buying a book, you will need to right click it to reveal a random enchant in the specific category you have bought. You may read about any specific custom enchantment by doing /enchant [name]
.
A list of all available custom enchants can be found below.
Gives a chance to strike lightning at the opponent hit.
Max Level: 3
Applicable to: Bows
Victims have a chance of dropping their head on death.
Max Level: 3
Applicable to: Axes
Gives a chance to gain a burst of haste.
Max Level: 3
Applicable to: Swords
Protects the durability of your weapon for longer, meaning it will take longer to break.
Max Level: 10
Applicable to: Weapons
Increased speed when equipped.
Max Level: 3
Applicable to: Boots
Gives permanent night vision when equipped.
Max Level: 1
Applicable to: Helmets
A chance to passively restore health and hunger every few seconds.
Max Level: 3
Applicable to: Helmets
Gives permanent water breathing when equipped.
Max Level: 1
Applicable to: Helmets
Gives haste if a tool with this enchant is equipped.
Max Level: 3
Applicable to: Tools
Gives a chance to push back an attacker.
Max Level: 5
Applicable to: Chestplates
Deals more damage the lower health you are.
Max Level: 3
Applicable to: Swords
Increases the damage dealt with bows.
Max Level: 4
Applicable to: Bows
Headshots will deal x3.5 damage to enemies.
Max Level: 5
Applicable to: Bows
Blessed has a chance of removing debuffs while fighting opponents in combat.
Max Level: 4
Applicable to: Axes
Grants health and regeneration at low health.
Max Level: 3
Applicable to: Helmets and Boots
Explosive arrows.
Max Level: 5
Applicable to: Bows
Gives a chance to steal some EXP from your enemy upon hitting them.
Max Level: 5
Applicable to: Swords
Grants permanent fire resistance.
Max Level: 1
Applicable to: Armor
All arrows shot by you turn into explosive fireballs.
Max Level: 5
Applicable to: Bows
Permanent max health boost.
Max Level: 3
Applicable to: Armor
Heroic Enchantment - Massively increases EXP drops from mobs. Requires Inquisitive IV(4) on item to apply.
Max Level: 4
Applicable to: Swords
Gives a chance to gain EXP from mining.
Max Level: 5
Applicable to: Pickaxes and Shovels
Increases EXP drops from mobs.
Max Level: 4
Applicable to: Swords
Every custom enchantment book has a success and destroy rate. The higher the success rate, the more likely that the enchantment book will successfully be applied to the tool, weapon, armor, etc. Vice versa, the higher the destroy chance, the more likely that the enchantment book will not successfully be applied and will fail. If an enchantment book fails, both the book and the item it is put on is destroyed, and will disappear. To raise the success chance to 100% and make sure the book will never fail, you can put on Success Magic Dust.
Success Magic Dust varies from 1% all the way to 100%. The dust can be applied to custom enchantment books by dragging and dropping the dust onto the desired book. They may be obtained through the Tinkerer and Mana Pond.
Black Scrolls will remove a random custom enchantment from an item and revert it into a 100% success book.
White Scrolls when applied, will protect the tool or weapon from breaking when applying custom enchantment books
Tinkerer is a feature that can be used to obtain Success Magic Dust by trading in custom enchantment books. Tinker can be accessed with the command, /tinkerer
.
The Tinkerer is used to turn custom enchantment books that you no longer need/want into “Mystery Dust”.
The GUI above appears, and you click on the custom enchantment books you want to recycle for dust, then click on the red wool twice to receive secret dust.
Secret dust can be right-clicked to receive either Success Magic Dust or Mystery Dust, which is just a piece of gunpowder and has little to no uses.
Alchemist, also known as Blacksmith, is a feature that can be used to combine custom enchantment books or Success Magic Dust. The Alchemist can be accessed with the command /alchemist
.
As shown above, The Blacksmith will combine 2 custom enchantment books of the same type and level for one enchant book of +1 higher level. For example, 2 Implants II books will combine to create 1 Implants III book. It is the same for Success Magic Dust, combining any 2 percentages of success magic dust will result in a random percentage for the combined dust. Combining custom enchant books or Success Magic Dust will require vanilla XP, the amount varying according from the type of books used, to the level it’s combining to.