In addition to the standard enchants available in vanilla minecraft, ManaCube offers a variety of custom enchants to enhance your gameplay. They may be bought from the Enchanter via /ce
at the cost of vanilla experience levels. The price varies depending on the desired enchantment tier.
Common Books can be bought at the price of 40 levels, Rare at 80 levels, Legendary at 120 levels, and finally Heroic at 250 levels with an additional 2000 Silver. Upon buying a book, you will need to right click it to reveal a random enchant in the specific category you have bought. You may read about any specific custom enchantment by doing /enchant [name]
.
The available enchantments are detailed below.
Viper gives a chance of dealing poison to your opponent while in combat.
Max Level: 3
Applicable to: Swords
Implants passively heals +1 heart and restores +1 hunger every few seconds.
Max Level: 3
Applicable to: Helmets
Glowing gives permanent night vision while wearing helmets.
Max Level: 1
Applicable to: Helmets
Drunk gives slowness and slower swinging, but also a chance to get strength while in combat.
Max Level: 4
Applicable to: Helmets
Flame Guard gives permanent fire resistance.
Max Level: 1
Applicable to: Helmets, Chestplates, Leggings, Boots
Hardened allows armor to last longer and take less damage in durability.
Max Level: 3
Applicable to: Helmets, Chestplates, Leggings, Boots
Snare has a chance to slow and fatigue opponents with projectiles while in combat.
Max Level: 4
Applicable to: Bows
Gears grants permanent speed while wearing boots.
Max Level: 3
Applicable to: Boots
Experience gives bonus vanilla XP from mining ores or breaking blocks.
Max Level: 5
Applicable to: Pickaxes, Shovels
Inquisitive increases the amount of vanilla XP gained from killing mobs.
Max Level: 4
Applicable to: Swords
Rage does 0.5 more damage to the opponent in combat for every combo that is hit, up to 5 max combo hits.
Max Level: 5
Applicable to: Swords
Prevents mobs from taking knockback from your attacks.
Max Level: 3
Applicable to: Swords
Ice Aspect gives a chance to cause a slowness effect on the opponent while in combat.
Max Level: 3
Applicable to: Swords
Overload gives a permanent increase in hearts. Hearts given by overload do not stack with overload on multiple pieces of armor.
Max Level: 3
Applicable to: Helmets, Chestplates, Leggings, Boots
Freeze gives a chance to cause fatigue to the opponent when they attack you in combat.
Max Level: 5
Applicable to: Chestplates
Anti-Gravity grants a permanent jump boost effect while wearing boots
Max Level: 3
Applicable to: Boots
Farcast gives the chance to knockback opponents by a couple blocks when they attack you. The lower your health is, the higher chance you have of knocking them back.
Max Level: 5
Applicable to: Bows
Blessed has a chance of removing debuffs while fighting opponents in combat.
Max Level: 4
Applicable to: Axes
Ores are automatically smelted when mined.
Max Level: 3
Applicable to: Pickaxes
Blocks mined will automatically go into the player’s inventory.
Max Level: 1
Applicable to: Pickaxes, Axes, Shovels
Increases the chance of players dropping their head upon death
Max Level: 3
Applicable to: Swords
Reforged protects the durability of weapons and tools, preventing them from breaking for a longer period of time.
Max Level: 10
Applicable to: Swords, Axes, Pickaxes, Shovels, Hoes
Alpha grants a chance to spawn wolves that assist and watch over you while in combat.
Max Level: 10
Applicable to: Helmets, Chestplates, Leggings, Boots
The ability to buy Heroic enchantments must be unlocked by purchasing the perk in /quest shop
. Unlike other tiers, in addition to the 250 experience levels needed, 2000 silver is also required per Heroic book purchased.
Trench allows you to mine in a 3x3x1 area.
Max Level: 1
Applicable to: Pickaxes, Axes, Shovels
Gives permanent immunity to water damage.
Max Level: 1
Applicable to: Helmets
Massively increases vanilla experience drops from mobs. Requires Inquisitive IV enchant on item to apply.
Max Level: 3
Applicable to: Swords
Every custom enchantment book has a success and destroy rate. The higher the success rate, the more likely that the enchantment book will successfully be applied to the tool, weapon, armor, etc. Vice versa, the higher the destroy chance, the more likely that the enchantment book will not successfully be applied and will fail. If an enchantment book fails, both the book and the item it is put on is destroyed, and will disappear. To raise the success chance to 100% and make sure the book will never fail, you can put on Success Magic Dust.
Success Magic Dust appears as a piece of sugar, and varies from 1% all the way to 100%. The dust can be applied to custom enchantment books by dragging and dropping the dust onto the desired book. They may be obtained through the Tinkerer and MVP+ kits.
Tinkerer is a feature that can be used to obtain Success Magic Dust by trading in custom enchantment books. Tinker can be accessed with the command, /tinker
.
The Tinkerer is used to turn custom enchantment books that you no longer need/want into “Mystery Dust”.
The GUI above appears, and you click on the custom enchantment books you want to recycle for dust, then click on the red wool twice to receive secret dust.
Secret dust can be right-clicked to receive either Success Magic Dust or Mystery Dust, which is just a piece of gunpowder and has little to no uses.
Alchemist, as known as Blacksmith, is a feature that can be used to combine custom enchantment books or Success Magic Dust. Once unlocked from the /quest shop
, the Alchemist can be accessed with the command /alchemist
.
As shown above, The Blacksmith will combine 2 custom enchantment books of the same type and level for one enchant book of +1 higher level. For example, 2 Hardened II books will combine to create 1 Hardened III book. It is the same for Success Magic Dust, combining any 2 percentages of mystery dust will result in a random percentage for the combined dust. Combining custom enchant books or Success Magic Dust will require vanilla XP, the amount varying according from the type of books used, to the level it’s combining to.