TeamJacob's World
Creative now uses worlds instead of plots, this means there is no more struggling to find enough space to merge your plots. Each world starts out as an island and every player starts with 3 worlds, each world being 300x300 blocks. Dont worry though, you can still have access to your old builds, they have been saved and will be in the archive world. You can do /archive
to access those old builds.
When you have chosen from the Overworld, Netherworld or Endworld you'll have the option of choosing the Default, Flat or Void World. Default is what's shown under each of the worlds, flat has a grass layer that touches the border with 15 layers of dirt below that and void has a very small amount of blocks to help get you started.
The starting island matches a more natural overworld look. You can feel free to expand, add on or even completely remove the island to start from scratch. You have a 300x300 to build youre creations.
Like the overworld, it is also a 300x300 area where you can build what your heart desires. But as the name suggests, it is now themed after the nether.
The End World looks over the void, it is styled as an end island would look when defeating the dragon. Like the previous two worlds, it is also in a 300x300 area.
When switching between worlds you are a part of, use /w select
and click the world you would like to teleport to. When hovering over the world you will see info such as;
After a long day of building it is nice to go look somewhere else for inspiration. By using the spyglyass () in the top right corner of the /worlds menu, or using
/browse
, you can browse other players worlds and creations. If you find a world you like feel free to /world like
it, so the player knows theyre doing a good job. On the left in the menu, there are different ways to categorize the worlds.
To expand your worlds size from 300x300 to 500x500 you will have to go into your worlds settings and click on the barrier () called "Size Expansion". It will cost you either 5 cubits or 80.000 mana. Expanding your world is great if you want to create massive projects.
In the archive world, all of your old builds have been saved and using worldedit you can move old creations into your new world. You can still build there, but you are unable to claim any new plots, as it is mainly intended to save any old builds.
You can go there using /archive
or /archive home number